In this 3Dsmax tutorial we will learn how to apply Curve Road Texture in 3ds max using UVW X-form modifier
Follow below steps to Apply Curve Road Texture :
1. just create arc for curve road or Create Circle for Circular Road.
2.Now, Create one simple small straight Line.
3.After that ,Select the Arc or Circle and Go to Sweep Modifier and Select Use Custom Section.
4.Now Pick the Straight Line.. Automatically the Arc/Circle will get convert into solid Curve and Circular Road.
5.Now apply the Road Texture Map on the curve Road and go to sweep modifier and select generate map coordinate option.
6.Apply UVW X-form modifier on the curve and under rotation enter 90 degree and adjust or increase the U -Tile till the Road Texture get applied perfectly on the Curve Surface.
7.Now You had successfully applied the Curve Road Texture in 3ds max using UVW X-form on the curve surface
Hope this Blog post Had helped You!
If incase of any queries , please feel free to ask in comment.
If in case You face any of below error problems then, You can Try this Solution as shown in this above video Tutorial :